pages - library - apps - credits


everything is under construction these days, pardon the mess


surfing the web

i'm no expert on browsers. google products weird me out
i use firefox but don't think it's that much better

here's a browser guide from digdeeper on neocities
here's a spyware and privacy guide

but there are other ways to interact with the web

home on the web

building a website is a first step to contributing to the web

site content is built up using the web languange HTML
site style is defined using the style language CSS
site functions and magic are performed using the language javascript, JS

html/css guide

follow these lessons to get the basics of site building
to test things out you can write the code out in notepad
or notepad++
and save the file as "anythingyouwant.html"
open the file in any browser to see what you've made

hosting a site

to put your site on the web you can:

-use an existing hosting platform
do this by visiting a web hosting website and signing up
this site you are reading is hosted at neocities

-build your own server
brb while i learn more about this

some notes about servers on the raspberry pi


first exploration into a-frame, welcome to my weird reality

shape and texture test - maze.html


testing ground for web content



making a cad/gis that uses svg/canvas rendering, eventually want to make some 3d shapes from data

so far:
skin selection - to test/use the apps in different window conditions easier
styling and add buttons to panels in control panel
add/remove layers, make a layer "active", display list of layers and layer info
add command line
build svg cad
build js canvas cad alongside it
load data
project data (requires projection tools, and somehow handle ridiculous errors this will all create)

cad - draw new svg/canvas layers
map - generate/stack svg/canvas layers
space explorer - 3d projection into svg/canvas?
media library - playlist editor for stored files


understanding how models of physical space are collected, organized, projected and displayed on a computer screen

expanding on a small app made in cmd.js, stars.js is to view the stars in the sky.
trying to find the right interface for this.
looking to have a main screen with moveable/sizable/closable screens within it.
separating reference systems from the display systems
this will remain a testing ground. it will probably be broken sometimes.

cmd.js v2

second attempt, command prompt 2, has less apps but deeper functionality

trying to nail down dynamic window sizes, as the previous version was a static 600x600 pixels, this is full screen.
the svg program was renamed 'cad', got some better user input but still not quite right.
wasn't sure if i should focus on the user interface or the in depth functions of the apps, lost steam and moved on
contains the functionality of version 1 by pressing "classic" in the bottom left

cmd.js v1

this is the first attempt at making a js command prompt

type 'help' and click enter
you can type anything that is in this list
you'll see typing 'load' prompts you "specify a valid app to load"
type 'help load' for a list of valid apps
for example, type 'load svg'. svg is now loaded
type 'help' again, see that there is a new command.
type 'svg' to enter the svg app. type 'help' to see what commands are available in this app

javascript iching divination

learning to do an iching reading
was kinda like learning the rules to a game
but the game was observing the entire universe
and only needed 3 coins

the svg and js is pretty rough and i never got around
to making all the buttons and reducing the text
i don't think this works on iphones
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goal: understand the mainframe as well as these guys

title img src -